Realm Update – 13 September 2026

13/09/2026 · Realm Update

mod-playerbots

  • [CI/CD] promote warnings to errors. (#2557)
  • fix(gundrak): rework the Slad’ran encounter (#2733)
  • fix(lfg): count a selfbot as a player in an all bot LFG check (#2743)
  • Create GenericRogueStrategy class & refresh poisons in combat (#2750)
  • Rename “WarrirorAoeStrategy” (#2749)
  • Priests cast Fear Ward on the MT (#2748)
  • “wipe” shouldn’t try to kill ghosts (#2742)
  • feat(selfbot): keep selfbots in the world when the player idles (#2734)
  • Guard MoveFarTo against issuing a ground move mid-flight (#2710)
  • Fixes/modifications to AttackersValue::IsPossibleTarget() (#2708)
  • fix(bots): skip creature templates with no world spawn when picking pets (#2706)
  • Edits to Auchindoun dungeon strategies (#2702)
  • Allow selfbots to be assigned as leader (#2699)
  • fix(loot): stop before casting the opening spell instead of casting while moving (#2697)
  • Replace some calls to fork-specific functions with core equivalents (#2692)
  • Fix deleteRandomBotGuilds to match deleteRandomBotArenaTeams behaviour (#2691)
  • Sell normal quality equipment (#2679)
  • Fix disabled brackets, arenas, and other guards for Level Brackets (#2667)
  • feat(mgt): add the tbc-mgt strategy for Magisters’ Terrace (#2663)
  • fix(rpg): fill shared npc-flag lists at static init (#2619)
  • Playerbots learning all professions instead of only two primary professions #2614 (#2615)
  • feat: concentrate random bots in players’ current zone (opt-in) (#2531)
  • Battleground warning and correctness fix. (#2741)

mod-dungeon-clear

  • diag(testrun): record the escortee and the floor under every unit at teardown
  • feat(cos): implement the Culling of Stratholme (map 595)
  • fix(events): drill C++-scripted gossip submenus, not just DB ones
  • fix(hor): make the escape from the Lich King survivable
  • fix(events): a drivesInCombat driver went dark in the non-combat engine
  • fix(hor): nav-ignore the Frostmourne dais, and skip out-of-phase doors
  • feat(hor): implement Halls of Reflection (map 668)